The best bundle in the history of history has finally come to a close. If you managed to miss out on the opportunity to pick up these five(and then six) games, well you’re the proverbial rotten egg. When this had all started I had anticipated sales in the neighborhood of $500,000, but when the the timer ran out it was sitting on a pile of cash that dwarfed that estimate. In actuality the bundle had grossed $1.14 Million dollars with $352,334 of it going to the EFF and Child’s Play.
Talk about giving! I guess it’s not enough to put your games up for a “name your own price” package for these guys, they had to go and give a little more. So what did they do? They decided to make their games open source. Details:
Humble update: open source extension (5/11/10)
The Humble Indie Bundle experiment has been a massive success beyond our craziest expectations. So far, in just over 7 days, 124,447 generous contributors have put down an incredible $1,139,087. Of this, contributors chose to allocate 30.93% to charity: $352,334 for the Electronic Frontier Foundation and Child’s Play Charity. I have made a page for the full breakdown including credit card fees in a JSON formathere (json).
Now it’s our turn to give back. As of 5/11/10, Aquaria, Gish, Lugaru HD, and Penumbra Overture pledge to go open source. We are preparing the sources right now and will be releasing them ASAP. We spent last night preparing Lugaru and it is available now. The code is still a little rough (no Visual Studio project yet, for instance) but hopefully with the help of the community we can rapidly make it more accessible to everyone.
Note, the games will be “free as in ‘free speech’, not as in ‘free beer’”: see each license for the full, finalized details as they come out very hopefully this week — stay tuned. It is the underlying code that will be made available to everyone.
Feel free to continue donating to charity, to the developers, or any combination thereof below. We will still be distributing humble bundles to anyone who contributes.
This is your friendly reminder that the greatest sale of top notch indie games ever is still happening. In just its first few days of availability, the game bundle has quickly approached the half a million dollars mark. The proceeds are to be distributed to Child’s Play, EFF, and the developers in the portions the buyers selected at purchase.
Wolfire has made some analytics available on the sales so far, most notable of them being the average amount donated by people by platform. So far the Linux crowd is leading the pack donating more than twice as much per purchase as the PC crowd. Of course, we’ve always known that Windows crowd was a bunch of cheap bums. Then again they aren’t nearly as cheap as you, since you haven’t picked it up at all yet.
Ha! Those indie guys, no wounder they’re all poor! Giving away their games for nothing! What’s that you say? They’re actually not giving them away free? They’re just letting you set the price on their game and donating proceeds to charity? And at the time of writing this they had already accumulated over $20,000 for Child’s Play and EFF? Oh, well then, in that case, one bundle please!
Gary J Lucken, armyoftrolls, has designed and made available a striking poster featuring eleven delightful pixel art arcade machines. The poster costs $25.00 and is available now. 100% of the proceeds will benefit SpecialEffect a charity dedicated to increasing the accessibility of video games to disabled children.
About the Charity
SpecialEffect is a charity dedicated to helping ALL young people with disabilities to enjoy computer games. For these children, the majority of computer games are simply too quick or too difficult to play, and we can help them and their parents to find out which games they CAN play, and how to adapt those games that they can’t.About the Artist
Army of trolls is the portfolio of London born, videogame obsessed artist Gary J Lucken. Working from his Computer in Switzerland surrounded by Japanese toys and piles of old 2D videogames Gary produces a unique brand of colourful artwork heavily influenced by the videogames, toys and pop culture he loves so much.
source: GameSetWatch.com



