Nov
30

Skyrim 1.2 Patch goes live on Steam, 100 percent fewer corpses at weddings

Skyrim 1.2 patch notes
There’s no shortage of things wrong with Skyrim. I mean in practically every aspect of the game there are bugs, flaws, and peculiarities. And yet the game has captured the hearts of millions, my own included. So with great anticipation I give you all the significantly shorter than expected *dramatic pause* Steam Skyrim patch notes. I’ve taken the liberty of highlighting my favorite.

UPDATE 1.2 NOTES (all platforms unless specified)

    • Fixed crash on startup when audio is set to sample rate other than 44100Hz
    • Fixed issue where projectiles did not properly fade away
    • Fixed occasional issue where a guest would arrive to the player’s wedding dead
    • Dragon corpses now clean up properly
    • Fixed rare issue where dragons would not attack
    • Fixed rare NPC sleeping animation bug
    • Fixed rare issue with dead corpses being cleared up prematurely
    • Skeleton Key will now work properly if player has no lockpicks in their inventory
    • Fixed rare issue with renaming enchanted weapons and armor
    • Fixed rare issue with dragons not properly giving souls after death
    • ESC button can now be used to exit menus
    • Fixed occasional mouse sensitivity issues
    • General functionality fixes related to remapping buttons and controls
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FunInfused Games’ VolChaos hits XBLIG at last

Kris Steele of FunInfused Games is one of the most prominent figures in the XBLIG community. You’ll remember him as one of the organizers of the Indie Games Summer Uprising and creator of several indie gems on the platform. Somewhat amusingly enough, he organized the Indie Games Summer Uprising in cooperation with Dave Voyles and didn’t even have a game in it — that’s selflessness! But as it turns out the big reason was VolChaos flat out wasn’t ready for prime time and rather than rushing it out to try and squeeze it into the lineup he toiled away for the next few months. Fortunately the wait is over and the 2d side scrolling platformer that’s sure to set your little sprite soul on fire has gone gold, been pressed, and ready for your XBLIG downloading pleasure!

 

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Nov
28

Science puzzler SpaceChem goes free for schools

We’ve come a long way from Oregon Trail and Math Blaster attempting to teach via gaming. With the likes of SimCity and now Minecraft being used in the classroom to facilitate learning gaming has never been so relevant. So I’m very happy to see that Zachtronics Industries is now offering licenses for their fascinating algorithmic puzzle game SpaceChem free for schools through the end of January 2012.

If you’re a school or just want to learn more, read the official news at Zachtronics Industrie SpaceChem site  or go ahead and buy it on Steam. It’s awesome.

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Awesome Games Studios’ Oozi: Earth Adventure 2 now available

Platformers are a common site on the XBLIG but rarely do they show the kind of promise that Oozi: Earth Adventure Ep2 does. Then again, you all know I’m a softy when it comes to visually stunning 2D platformers featuring classically inspired gameplay. So it’s pretty easy to see why I’m keen on Awesome Games Studioes’ Oozi titles. The latest installment in the Oozi series is ready and waiting to receive your 80 Microsoft Points.

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Nov
25

Cavanagh’s “At a Distance” gets launch date

VVVVVV creator Terry Cavanagh is finally ready to unleash his latest creation upon the world, and he has at last announced its release date: December 7! To celebrate the release of At a Distance he’s holding a small shindig in a London pub. Bonus news, the game will also be free.

Find out more and how to attend at Terry Cavanagh’s blog

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Nov
23

EA SWTOR page’s Waiting Room gets you ready for login queues

SWTOR Waiting Room Lulz
With the upcoming weekend stress test for EA / BioWare’s Star Wars: The Old Republic quickly approaching it seems they’re getting a little preview of their own of the mayhem to come.  Browsing the site today I’ve come across the impending doom of server load just on the main webpage.  I hope it gives them an idea of what to expect come release since I’d really hate  to experience any sort of delay in rocking out with my light saber out.
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Nov
22

Indie Royale double dog dares you and the Humble Bundle is back…again

Indie Royale goes blind bundle pre-order Really Big bundle

Seems like this is becoming a routine set of posts. It may come to the point where we relegate these types of posts to a category all their own. The reality is however that they keep taking money off my poor ass. This time I don’t even know what I bought as the Indie Royale is daring its fans to pre-order the next bundle sight unseen. Yup, it worked!

Meanwhile the Humble Bundle is just going about business as usual with its Introversion bundle featuring a whole damn pile of Introversion games: Uplink, Darwinia, Multiwinia, and DEFCON. Oh and tossed in for good measure are Aquaria, Crayon Physics, and a couple tech demos.

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Nov
17

IGSU title ‘Speedrunner HD’ gets an update

Speedrunner HD patch  Remember that summer uprising thing? It seems so long ago now! I guess in terms of the games industry it has been a pretty long time. Well as you may or may not recall, our own Brooks Bishop reviewed the game Speedrunner HD and gave it a reasonably favorable once over. Well the developer DoubleDutch Games has been hard at work since then to bring the speed-centric platformer new content and a little more polish. Hit the jump for all the nitty-gritty.  Keep reading

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Nov
16

Sideway, Waves, and Rochard now available on the Steam

Indie Game Sideway now available on steamRochard Indie Game now available on Steam

Oh it’s that time of year again. You know the one, where every game company thinks the game they’ve created is the one worthy of being in gamer’s digital stocking. I don’t know why they don’t understand that we gamers like to celebrate games year round. So here we go squishing three games into one post and it has nothing to do with the fact I’ve been playing Skyrim non-stop for four days. Keep reading

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Nov
14

Peter Molydeux unveils #cascore

Peter Molydeux's Lionhead StudiosI know we’ve neglected to mention the whirlwind of game design that is Peter Molydeux in the past, and I say neglected because we really are doing our readers a dis-service by not pointing him out, but today he’s back and better than ever. For those unaware, he is a parody character invented by one enterprising Twitter user who has turned out to have surprisingly interesting ideas on game designs.

In an attempt to bridge the gap between the casual and hardcore gamers, Molydeux has brought us his take on what he calls “Cascore”, a crossing of two games known for their qualities of being particularly “casual” or “hardcore”. The first “prototype” of which, he has unveiled in the form of an animatic proposal video. Watch below and weep for joy.
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