Yes, that’s right. Gaming sketch comedy masters Mega64 have finally released the third season in their series.
You can pick it up from their site at http://mega64.com/, and check out the teaser series leading up to its release.
XBLIG Update: The ‘A’ is for Aardvark Edition
May 25th, 2010 | by GeoffSSo much for completionist XBLIG coverage — personally I blame Two Fedoras reader Sylath for only encouraging us to continue our cherry picking approach. But seeing as how I think he is the only reader we have, it seems fair to pander to our super majority holding constituent. The descriptions of the games below are the handy work of the respective developers. Our commentary is bold so you can easily skip it.
Project Zero |
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Prepare to wage war against the evil Construct forces in this epic space shooter! – alone or with a wingman. Never before has war in space been this intense, or looked so good!
Developer: Angry Aardvark Price: 80 Microsoft Points A vertical scrolling twin-stick shooter, it has powerups and other fun things. It does seem to have a little bit of slow down issue when things start blowing up. There isn’t too much danger of this one shaking up the top three contenders in the genre, but it could be a fun diversion for fans. |
Battle Tanks |
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GET READY TO EXPERIENCE THE NEXT LEVEL OF TANK WARFARE! POWER-UP YOUR TANK, DEFEND YOUR BASE, CONQUER YOUR ENEMIES! PLAY SOLO OR COOPERATIVELY WITH A FRIEND!
Developer: Angry Aardvark Price: 240 Microsoft Points Shouting descriptions aside, this one is definitely a game that involves battling tanks. I have to admit, I’m not a fan of tank controls, so as you may suspect, it’s quite difficult for me to like any sort of tank based game. Fortunately, not being entirely egocentric has its benefits, as I can understand someone out there somewhere may appreciate the style of play more than I do. As far as that goes the game seemed solid enough for that guy/girl, whoever he or she is. |
Scribble Defense |
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You are the Scribble Meister, a master of inks and defender of Scribbles. As their sole protector, you alone defend them from an unrelenting march of vicious Scrawls. Each puzzling level will challenge you to play creatively; deploy destructive towers to unleash powerful attacks, or kinetic towers to manipulate foes and the very paths they use to assault you. Hurry, the Scribbles need your help!
Developer: mechaghost Price: 80 Microsoft Points This is a pretty neat little tower defense style game. It didn’t necessarily do anything brilliant or new, it just looked cool and played well. Which is more than enough reason for you to go check it out. |
If you are a twin-stick shooter fan like I am, you likely have a list of games that have excelled in the last few years at raising the bar of the genre. Accompanying that lis, is probably another list of things you enjoyed, liked, loved, and hated from each of those games. I think Radiangames had a very similar list when it begain creation of JoyJoy, because crammed into this game is damn near everything I ever had on my love list.
Gameplay
In terms of gameplay, JoyJoy is a standard twin-stick shooter. However, it brings to the table its own compilation of mechanics to present a unique experience to a genre whose features tend to be rather ubiquitous.
All of the gameplay of JoyJoy takes place in a single frame, similar to that of Pew Pew Pod and dissimilar to that of Geometry Wars. I find this to be the best possible format as the scrolling window of GW2 can often lead to things spawning while off screen. JoyJoy also has one more thing in common with Pew Pew Pod, it has a whole host of different weapons that can be toggled through by tapping the right and left bumpers.
In addition to the standard firing modes of the weapons there is also a charge up and release special to each of the weapons. The multiple weapons and the varying firing capabilities adds a good deal of depth to the game, as they allow you to play strategically based on what the game is throwing at you.
A strong divergence from the pack is shown in the design of the gameplay modes. Campaign is the main play mode featuring over twenty waves of enemies, swarms, and even a hand full of boss encounters. Each boss you’ll encounter in campaign mode will have its own bullet patterns and flight paths to keep you thinking on your feet.
On top of the campaign mode, there are also challenges. These challenges offer up special circumstances like limited selection of weapons, and a style of enemy attack. For instance, you may be given a couple spread style weapons to chose from to take out swarms of enemies for four minutes. These challenge modes are made available once campaign mode is cleared. There are six challenges and each of the unlocks a modifier once beaten.
Modifiers are probably the best feature of the gameplay and is something I think should become a staple of the genre. They basically behave as cheat codes that can modify anything from firing speed to invincibility. You can turn on any of them you want and play through the whole campaign mode on any of its plethora of difficulty modes.
JoyJoy is probably one of the most polished games on the XBLIG service. The game stands out even in the heavily populated twin-stick shooter genre as one of the best. The controls are tight, responsive, and intelligently designed with no major or minor points of contention. Slowdowns are almost non existent, in fact even when you enable invulnerability and let waves of enemies stack up the game only slightly begins to show slowdowns in frame rates.
There are a couple negative points to JoyJoy. I found that I enjoyed the challenge modes, so much so in fact that I wish there had been many more of them. As it is there are only a handful of challenges, though each of them does allow you to play a pretty generous variety of difficulty modes. In addition to the challenge modes, I would have loved to have seen some more crazy mods to accompany them — maybe like some really crazy unlockable weapons that are totally game breaking. Last but not least on the mode QQ’ing, the addition of an endless mode would have been a nice addition to the game.
One omission that does detract slightly from the game is the lack of an online scoreboard. I’m guessing this is a result of the modifiers system, as they would likely dramatically effect the design of such a scoreboard system.
Audio/Visual
Like candy for your eyeballs, JoyJoy is literally joyful in every aspect of its visual being. The color scheme is to receive the bulk of the culpability for the games splendor, as it features light and fluffy pastels with varying degrees of richness and are all coordinated for each wave. The colors then shift around a bit as you go through the levels and never ceases looking perfect.
JoyJoy tosses in a little gravity based movement in the background of the game with stars that swirl around your ship as you charge your weapon to full and gather around vortexes that capture enemies and hold them in place for you. Despite the star’s delightful visual display, their light creamy coloring keeps them low key enough to never become a distraction.
The audio of the game matches the visuals exceptionally well. It is light and soft-spoken but well designed and of high production quality. There is a verse in one of the songs that is frighteningly ear catching every time it comes up, I always feel as though I know the tune but can never put my finger on it. In any case the music is very good, it doesn’t make the game but it does certainly add to its over all high value.
You can listen to the music At Radiangames’ bandcamp page.
Summary
JoyJoy has quickly become one of my favorite twin-stick shooters on the Xbox Platform. Yes, that means I think it is better than Geometry Wars, if for no other reason than just being more accessible and a more fun experience. At 80 Microsoft Points, you’ve really got no excuse not to pick this game up, especially if you consider yourself a fan of the genre.
Here’s a great little article from Andrew Webster of Ars Technica discussing the topic of pixel art. More precisely, its an article discussing the possible reasons why we like pixel art. Along for the ride are some pretty noteworthy pixel artists and developers to share their insight into the blocky world: Adam Atomic, Army of Trolls, and Richard Grillotti and Miles Tilmann of Pixeljam Games. Me personally? I think pixel art rocks because you can have gyrating weaselman pictures and only a handful of people think you’re insane.
In an age where high-definition visuals dominate the gaming landscape and the onslaught of 3D is just over the horizon, the simple pixel has been surprisingly enduring. Originally born out of necessity—because games were incapable of rendering more detailed graphics—manipulating pixels has since become an art form in its own right. So why do many developers, artists, and gamers prefer pixels when more realistic, detailed art styles are available? Is it simply a matter of nostalgia, or is there something inherently appealing about pixel art?
Read the rest over at Ars.
I liked cherry picking so much on the last update that I decided to continue doing so for this one. I don’t know for sure that it’s going to be an ongoing trend, but who knows. Let’s get down to business, shall we? I’ve got four games for todays update, each of which are pretty much on there for their own reasons, such as: originality, craziness, prettiness, or letting me blast things on a Windows Vista wallpaper. The descriptions of these games were authored by their respective developers, our commentary is in bold.
MoonShine |
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Immerse yourself in the underworld of the 1920s era prohibition period. 6 Unique game modes, a custom game mode editor, upgradable GUI, unlockable Milestones, and many other features will test your trading skills for a long time to come.
Developer: QuimbyRBG Price: 240 Microsoft Points While the game will not appeal to everybody, it does earn mega bonus points for originality. |
Meds |
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Meds: Recommended Dosage 100mg 3 times daily. Classic retro-style gameplay with the only enemy being your mind. 50 levels of madness, each with randomly generated withdrawal symptoms. Caution: you may never have the same experience twice. Taking pills may help, but beware of unexpected side effects. Taking meds with a friend may result in versus mode, so be sure to divide up your dosage evenly.
Developer: vgpro12 Price: 80 Microsoft Points Meds is crazy, bizarre, and strange to such an extent that I can’t even begin to tell you whether those are positive or negative qualities. I do kind of wonder how far those three characteristics can single handedly carry a game though, since onces they are stripped away it’s just a block breaker. |
Uprising |
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Uprising is a fast paced top-down shooter that puts the player in control of a sentient AI computer virus that ravages the world in the third millennium. Starting small, the player grows exponentially in power throughout the game. Featuring over 7 unique weapons and 15 levels, this title will keep you gripped until the finish.
Developer: debreuil Price: 80 Microsoft Points There are things to like in Uprising, for instance the setting; but the twin-stick genre is really crowded by outlandishly good games lately. So it’s probably unfair to directly compare it to things like JoyJoy, Pew Pew Pod, or Beat Hazard. Especially considering it is a good deal different with its cover usage and unique setting. |
Oribitroid |
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Try this frantic space shooter with eight action packed levels! Fight against tons of enemy hordes and four huge bosses. Destroy the Planetoid before it kills you using two upgradable weapons. Hit the “Target” to transform yourself into a invincible starship fighter. You can collect bonus to rise up your score to the stars or to charge Giga Bombs or again to extend time level.
Developer: Bedroom Studio Entertainment Price: 240 Microsoft Points This one gets mentioned just for being beautiful. The gameplay has a learning curve to it but seems like it has potential. It also gets bonus points for reminding me of Super Stardust HD, which is one of my favorite twin-sticks.
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Oh hey it’s a new Independent Charles episode! As you may or may not recall, quite a few people came down pretty hard on the first episode for a few reasons. One of the most prominent reasons were the game selections and the commentary doing little to encourage people to visit the XBLIG. It seems the feedback reached appropriate ears, since this one is markedly improved, featuring both better games and some honest to goodness commentary on them.
It’s official, XBLIG developers don’t want me to ever stay caught up on these updates. I think something like 25 games have come out since my last update. Needless to say you wont see that many below. I decided to instead cherry pick the ones I liked best and put them together in a single update and forget the rest exist. Sorry! The reality is, there are a ton of very good games on the list today, so get your points cards ready. The descriptions of the games below are authored by the games’ respective developers, our commentary is in bold.
Avatar Racedrome |
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Take your avatar for a rollercoaster drive at the Racedrome! Battle it out on 16 twisty tracks with fierce computer opponents, or online over Xbox LIVE. Includes a rewind feature so you can retry those risky maneuvers.
Developer: Juan Alberto Munoz Price: 80 Microsoft Points As you know, I have instant dislike for all things avatar related. I make an exception in this case because Avatar Racedrome is filled with some good old fashioned arcade style racing that actually doesn’t suck. |
Bloom*Block |
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Let’s bloom flower with Popo! This is a greening 3d puzzle. Rules are simple. The game is cleared if flowers can blossom in the faces of all blocks. It is a failure when stepping on the same face twice. When it is a little action frequency, it is a high score. Let’s play Bloom*Block!
Developer: DoeraiGames Price: 240 Microsoft Points A cute and unique puzzle game worth taking a look at. |
Rock4U |
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Eat all gems to get to the next level. Puzzle your way through by sliding blocks and other obstacles. Use the magic apples to approach the level literally from a different angle. Kill annoying bugs by dropping blocks on them before they catch you. – classic game with modern look & feel – simple game play – dazzling graphics – fantastic music & sound effects – high scores
Developer: TrackThisOut Price: 80 Microsoft Points This puzzle game incorporates a good deal of mechanics you’ve seen in other games into a pretty complex little package. The learning curve and brain tantalization levels seem appropriately high. |
LOL LOL Kitty Commando |
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In 1993 a group of Satanic Estate Agents bought up property in key areas of the world to act as a demonic staging area and gateway to the depths of hell, summoning forth unspeakable evil. LOL LOL Kitty, a weaponized house cat and government black project is deployed by the US Military in order to take out the trash.
Developer: PhoenixSS Price: 240 Microsoft Points This game is disastrously difficult but makes the list for its hilarity. The controls seem to be in desperate need of a tune up, so maybe demo it and see what you think. |
Zombie Estate |
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Survive 25 waves of zombies in this retro-3D shooter! 30 characters to choose from, over 20 weapons at your disposal, and thousands of zombies to kill! Play with up to 4 players in this action-packed adventure! Can you survive in Zombie Estate!?
Developer: JeremyVerchick48 Price: 80 Microsoft Points People, you have no idea how close I was to being done with zombie themed games. I mean, I thought they were beaten to death, I still do really, but Zombie Estate gets a reprieve for being “WTF AWESOME.” |
Ranger |
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Take control of the deadliest ranger the elven race has ever known. Use magic arrows and summon dragons to bring down waves of enemies you never thought possible. There are several modes of play for both novice and experienced players.
Developer: Silver Dollar Games 2 Price: 80 Microsoft Points Holy shit people, I thought Silver Dollar Games had forgotten how to make games. But here they are throwing out a perfectly acceptable game that actually has merit. The game does seem to have a learning curve to it, but for the most part has some really enjoyable “f yeah!” moments. |
Avatar Ninja |
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NINJA POWER! Prove your skills as a shadow warrior by beating other trainees in the ancient ninja training course! Races on top of water, killer traps, shurikens… Will your reflexes be up to the task?
Developer: Milkstone Studios Price: 80 Microsoft Points I included this one because it was made by Milkstone, who are responsible for both MotorHEAT and Wool, both of which kicked ass. This one’s level of ass kickery is subdued by the lack of a tutorial or explanation of gameplay. Which is to say, I don’t know what I’m doing in it well enough to know if its any good. |
JoyJoy |
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Experience the fluid and intensely satisfying action of radiangames JoyJoy, the happy twin-stick shooter. This is the first game in the radiangames series. radiangames JoyJoy was the #1 US-ranked game in the 2010 Dream.Build.Play competition.
Developer: radiangames Price: 80 Microsoft Points This game is just pure delight to play. I’ll have a full review of the game up eventually, that is if I can ever manage to pry myself away from playing it long enough to write one. Seriously, it’s my new favorite XBLIG twin-stick shooter. |
Paipa |
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It is the year 1866. The Queen has sent the interplanetary steamer HMS Victoria to claim Mars in the name of the British Empire. You are an engineer responsible for the pressure release valves on deck 43. To release water pressure you have to connect the valves on both sides of the console by rotating pipes and working with tools.
Developer: Papercut Price: 80 Microsoft Points This one is basically the mini-game from Bioshock fully fleshed out into a solid puzzle game. It incorporates concepts from the standard block drop into it as well. I can’t help but think this thing would be fantastic on the iPad. |
Gerbil Physics 2 |
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Our gerbil friends are back and they are more foolhardy then ever! Help them learn the impact of ropes, slingshots, bombs, disintegrators and machine guns on their slight furry forms. Venture into heaven, hell and several places in between exploring 40 new levels, mini-games, and dastardly puzzles. Gerbil Physics 2 is the most fun you can have with gerbils whilst still being borderline legal.
Developer: Beringela Price: 80 Microsoft Points Cute, funny, and smart; if you are looking for a solid physics based puzzle game this one is worth checking out. |
Steampunk, pirates, and smuggling good, what else do you really need to know about Guns of Icarus? This new indie offering on Steam from Muse Games will set you back $9.99.
About the Game
In an apocalyptic steampunk future, you are a privateer ferrying goods across treacherous airspace. Protect your airship and yourself from an onslaught of pirates, and safely reach your destination to reap the rewards.
Guns of Icarus combines aspects of first person shooters with time management in a richly detailed steampunk setting. The effect is a thrilling, frenetic aerial showdown that quickly takes hold and doesn’t let go.:
Key features:
- 18 Epic levels & 8 Powerful Guns
- Single Player Campaign and 4 person Co-Op Multiplayer modes
- Extra ‘Into The Breach’ Survival Mode
- Time of Day & Weather Effects
- Support Indie Development!
I’ve gone ahead and allocated bonus points to Kotaku reader Michael and his obviously too-good-for-him girlfriend for their handiwork on these LocoRoco plushies — they look pretty top notch. All that said, I’m not sure they edge out the crocheted Pea Shooter, it’s really a tough call.
Check out all the pictures over at Kotaku.
The glorious looking JoyJoy from Radiangames sneaked out onto the XBLIG this weekend. Accompanying it on its maiden voyage is pretty swank release trailer. I haven’t had a chance to check it out yet so I can’t tell you for sure that it’s the bee’s knees; but I can say it looks as though it might be. If you’re feeling the need to give your little thumb sticks a twirl you can pick this one up for the low price of 80 Microsoft Points.


































