<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Review: Bush Hunt</title>
	<atom:link href="http://www.twofedoras.com/2010/03/review-bush-hunt/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.twofedoras.com/2010/03/review-bush-hunt/</link>
	<description>Mainstream &#38; Indie Game: News, Reviews, and Culture</description>
	<lastBuildDate>Thu, 02 Feb 2012 15:08:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: GeoffS</title>
		<link>http://www.twofedoras.com/2010/03/review-bush-hunt/comment-page-1/#comment-62</link>
		<dc:creator>GeoffS</dc:creator>
		<pubDate>Thu, 11 Mar 2010 22:25:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.twofedoras.com/?p=429#comment-62</guid>
		<description>The first, more normal, crash was just during gameplay error code 4 and the second was infinite loop in the &quot;resume. re-start, exit game&quot; menu system post death. The menu error didn&#039;t result in an error code, I  just had to terminate the game by going back to dashboard and relaunching it.&lt;br&gt;&lt;br&gt;The frame rates seemed to be most noticeable on the larger maps when there were lots of creatures on screen. As well as sometimes a stutter when you picked up items and they did their little zipping animation across the screen.&lt;br&gt;&lt;br&gt;I played the game in marathon style for a few hours so it&#039;s possible there may be a memory leak somewhere? I&#039;m not a programmer so I am just speculating.</description>
		<content:encoded><![CDATA[<p>The first, more normal, crash was just during gameplay error code 4 and the second was infinite loop in the &#8220;resume. re-start, exit game&#8221; menu system post death. The menu error didn&#39;t result in an error code, I  just had to terminate the game by going back to dashboard and relaunching it.</p>
<p>The frame rates seemed to be most noticeable on the larger maps when there were lots of creatures on screen. As well as sometimes a stutter when you picked up items and they did their little zipping animation across the screen.</p>
<p>I played the game in marathon style for a few hours so it&#39;s possible there may be a memory leak somewhere? I&#39;m not a programmer so I am just speculating.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Riddler</title>
		<link>http://www.twofedoras.com/2010/03/review-bush-hunt/comment-page-1/#comment-61</link>
		<dc:creator>Riddler</dc:creator>
		<pubDate>Thu, 11 Mar 2010 15:03:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.twofedoras.com/?p=429#comment-61</guid>
		<description>Hi i am the devoloper of this game and firstly thanks for the review.&lt;br&gt;&lt;br&gt;secondly can you tell me how you crashed it and how regulor the slowdown was. As not of this was picked up in review and i am unaware of it myself. I would not have released it with such problems if i had know! Thx agin.</description>
		<content:encoded><![CDATA[<p>Hi i am the devoloper of this game and firstly thanks for the review.</p>
<p>secondly can you tell me how you crashed it and how regulor the slowdown was. As not of this was picked up in review and i am unaware of it myself. I would not have released it with such problems if i had know! Thx agin.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

