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	<title>Comments on: Review: Bush Hunt</title>
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		<title>By: GeoffS</title>
		<link>http://www.twofedoras.com/2010/03/review-bush-hunt/comment-page-1/#comment-62</link>
		<dc:creator>GeoffS</dc:creator>
		<pubDate>Thu, 11 Mar 2010 22:25:26 +0000</pubDate>
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		<description>The first, more normal, crash was just during gameplay error code 4 and the second was infinite loop in the &quot;resume. re-start, exit game&quot; menu system post death. The menu error didn&#039;t result in an error code, I  just had to terminate the game by going back to dashboard and relaunching it.&lt;br&gt;&lt;br&gt;The frame rates seemed to be most noticeable on the larger maps when there were lots of creatures on screen. As well as sometimes a stutter when you picked up items and they did their little zipping animation across the screen.&lt;br&gt;&lt;br&gt;I played the game in marathon style for a few hours so it&#039;s possible there may be a memory leak somewhere? I&#039;m not a programmer so I am just speculating.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;62&#039;,&#039;GeoffS&#039;); return false;&quot;&gt;Reply&lt;/a&gt;  - &lt;a href=&quot;#&quot; class=&quot;quote&quot; onclick=&quot;quote(&#039;62&#039;,&#039;GeoffS&#039;,&#039;The first, more normal, crash was just during gameplay error code 4 and the second was infinite loop in the \&quot;resume. re-start, exit game\&quot; menu system post death. The menu error didn&#039;t result in an error code, I  just had to terminate the game by going back to dashboard and relaunching it.&lt;br&gt;&lt;br&gt;The frame rates seemed to be most noticeable on the larger maps when there were lots of creatures on screen. As well as sometimes a stutter when you picked up items and they did their little zipping animation across the screen.&lt;br&gt;&lt;br&gt;I played the game in marathon style for a few hours so it&#039;s possible there may be a memory leak somewhere? I&#039;m not a programmer so I am just speculating.&#039;); return false;&quot;&gt;Quote&lt;/a&gt;&lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>The first, more normal, crash was just during gameplay error code 4 and the second was infinite loop in the &#8220;resume. re-start, exit game&#8221; menu system post death. The menu error didn&#39;t result in an error code, I  just had to terminate the game by going back to dashboard and relaunching it.</p>
<p>The frame rates seemed to be most noticeable on the larger maps when there were lots of creatures on screen. As well as sometimes a stutter when you picked up items and they did their little zipping animation across the screen.</p>
<p>I played the game in marathon style for a few hours so it&#39;s possible there may be a memory leak somewhere? I&#39;m not a programmer so I am just speculating.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('62','GeoffS'); return false;">Reply</a>  &#8211; <a href="#" class="quote" onclick="quote('62','GeoffS','The first, more normal, crash was just during gameplay error code 4 and the second was infinite loop in the \&quot;resume. re-start, exit game\&quot; menu system post death. The menu error didn&amp;#39;t result in an error code, I  just had to terminate the game by going back to dashboard and relaunching it.&lt;br&gt;&lt;br&gt;The frame rates seemed to be most noticeable on the larger maps when there were lots of creatures on screen. As well as sometimes a stutter when you picked up items and they did their little zipping animation across the screen.&lt;br&gt;&lt;br&gt;I played the game in marathon style for a few hours so it&amp;#39;s possible there may be a memory leak somewhere? I&amp;#39;m not a programmer so I am just speculating.'); return false;">Quote</a></div>
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		<title>By: Riddler</title>
		<link>http://www.twofedoras.com/2010/03/review-bush-hunt/comment-page-1/#comment-61</link>
		<dc:creator>Riddler</dc:creator>
		<pubDate>Thu, 11 Mar 2010 15:03:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.twofedoras.com/?p=429#comment-61</guid>
		<description>Hi i am the devoloper of this game and firstly thanks for the review.&lt;br&gt;&lt;br&gt;secondly can you tell me how you crashed it and how regulor the slowdown was. As not of this was picked up in review and i am unaware of it myself. I would not have released it with such problems if i had know! Thx agin.&lt;div class=&quot;comment-remix-meta&quot;&gt;&lt;a href=&quot;#&quot; class=&quot;replyto&quot; onclick=&quot;replyto(&#039;61&#039;,&#039;Riddler&#039;); return false;&quot;&gt;Reply&lt;/a&gt;  - &lt;a href=&quot;#&quot; class=&quot;quote&quot; onclick=&quot;quote(&#039;61&#039;,&#039;Riddler&#039;,&#039;Hi i am the devoloper of this game and firstly thanks for the review.&lt;br&gt;&lt;br&gt;secondly can you tell me how you crashed it and how regulor the slowdown was. As not of this was picked up in review and i am unaware of it myself. I would not have released it with such problems if i had know! Thx agin.&#039;); return false;&quot;&gt;Quote&lt;/a&gt;&lt;/div&gt;</description>
		<content:encoded><![CDATA[<p>Hi i am the devoloper of this game and firstly thanks for the review.</p>
<p>secondly can you tell me how you crashed it and how regulor the slowdown was. As not of this was picked up in review and i am unaware of it myself. I would not have released it with such problems if i had know! Thx agin.
<div class="comment-remix-meta"><a href="#" class="replyto" onclick="replyto('61','Riddler'); return false;">Reply</a>  &#8211; <a href="#" class="quote" onclick="quote('61','Riddler','Hi i am the devoloper of this game and firstly thanks for the review.&lt;br&gt;&lt;br&gt;secondly can you tell me how you crashed it and how regulor the slowdown was. As not of this was picked up in review and i am unaware of it myself. I would not have released it with such problems if i had know! Thx agin.'); return false;">Quote</a></div>
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